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Vietnam Battle Report: A County Fair


After a late email crossing last night, I found enough interest to play another Vietnam game today in the morning with our favourite rules Charlie Don't Surf.  As a new player was to be introduced to the game and some of the other gamers have been in the dry dock for several months, I decided to play a simple scenario to refresh the game mechanics, only involving  infantry. Browsing Surf's Up (CDS's companion book), I found scenario #7 "County Fair" interesting enough, on top of not having played it yet.

The context is 1967, the operations leading to win the minds and hearts of the population living in areas suspected to be controlled by the Vietcong. The Free World Forces mission is to secure militarily the hamlet of Rang Dong, only to be followed by a civic group with food and medicine supplies.

The map above shows the area of operations. A former French rubber plantation in the north east side, including two colonial brick buildings; typical local hooches are scattered around the rice paddies, at the edge of a thick jungle area.

The FWF comprised two US infantry platoons reinforced with one ARVN regular platoon of three rifle squads and a weapons section. The primary objective is to clean Rang Dong of suspected VC elements (20 points) and avoid any civil casualties (10 points). Given the nature of the mission no artillery or aerial support would be available except in the most dire conditions.

Gaming table from the south

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